In UE 5.7.2, when the console variable Slate.EnableSyntheticCursorMoves is set to false, tooltips no longer appear in the Editor when hovering over assets. This issue did not occur in earlier versions such as UE 5.6. As a workaround, we can set the console variable Slate.CursorSignificantMoveDetectionThreshold to 3, which restores the tooltip display.
Is this a known issue, or was this change made intentionally in UE 5.7.2?
I can confirm this behavior in 5.7.2. After looking into recent changes to the Slate system I haven’t been able to confirm where the issue is coming from. Nor does it seem like an intentional change. There doesn’t seem to be a ticket on the Issue tracker so I have reported this as a bug.
I will follow up with a tracker link once it’s submitted and public.
Actually, is the linked bug the correct one? I might be misunderstanding the underlying issue, but it doesn’t seem to be describing the same thing when I viewed it