Thanks for making this tool! I’ve been on the fence about moving to UE4 for a while and this tool helps me test and prototype quickly.
The tool didn’t work for me at first though, I kept getting an “Index error”. After some trials going back and forth it looks like the issue was caused by the line: LODData(0)=(ShadowVertexBuffers=(ShadowMap1D’ShadowMap1D_4’)) in my script copied from UDK. I was able to delete this line and the tool converted the script without any problem. It appears to have something to do with pre-built lighting, the fix is to select the objects you want copied in UDK, and then move them in the editor slightly to blast away pre-built lighting information, THEN copy them and use the conversion tool. After figuring that out, everything seems to work fine.