Toggling Body Visibile property turns of rig controls

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Character

Summary

Toggling the Visibile property on the body skeleton of a metahuman blueprint turns of the rig controls, making it difficult to animate in the sequencer.

Steps to Reproduce

Put a metahuman with a control rig in the sequencer and click the rig to see the controls display on screen. Open the metahuman blueprint and toggle the body’s “visible” property. It turns off the controls.

Expected Result

Rig controls would stay on regardless of the body’s properties.

Observed Result

Rig controls disappear.

Platform(s)

All of them