Which I did, and upon page refresh it’s marked as added. In reality the asset is even in the Library.
The download option is still non-existing, DL button leads back to initial state on the asset’s page.
The same issue is preventing me from downloading a UE Learning course’s Starter Content. Clicking “Add to Library” and “View in Library” results in a circular flow.
https://www.fab.com/listings/a0df5b29-da22-4df2-ba92-a9675671f3a8
I was having the same problem.
Just go to your epic game louncher and on your unreal engine tab go to your library, scroll down and you will find “Fab Library”. rign next to the name is a refresh button. Refresh and you will see the assets. ready to download.
I hope this help.
If there is no “Fab Library” tab, you need to go to the “Settings” section and update the launcher.
Of course, also double check that your launcher is logged into the same Epic account as your browser so assets acquired in browser show up in Launcher as well as the Fab plugin in-engine.
For what it’s worth, I can see the original poster’s Quarry asset in my library in browser, launcher and the in-engine Fab plugin.