This question was created in reference to: [Support for multiline TMap values in ini [Content removed]
Created a new pull request for the 5.7 versions of my change: https://github.com/EpicGames/UnrealEngine/pull/14541
This question was created in reference to: [Support for multiline TMap values in ini [Content removed]
Created a new pull request for the 5.7 versions of my change: https://github.com/EpicGames/UnrealEngine/pull/14541
Steps to Reproduce
n/a
Hey Ron,
Thank you for the updated PR.
I’ve put the info into our internal tickets. If the devs have any additional questions, they’ll be able to reach out here.
Best,
Sebastian
Hi Ron,
Sorry for the long delay, I updated the JIRA associated with the PR to mention the info above. The JIRA is assigned to a developer, still marked as ‘TODO’ (not backlogged), but I don’t have an ETA. This is not going to be in 5.8 though.
Regards,
Patrick
Hey it like there is a new branch in SaveConfig() that I didn’t catch. The new block for supporting multiline TMap in SaveConfig would need to be copied to that other branch as well (or, since its a non-trivial block, moved to a lambda/helper function and called from both branches)