Hello! I am trying to improve the look of my trees, and I feel like the issue is mostly due to very strong self-shadowing, which makes the individual planes very distinct and obvious.
I’ve tried several methods I’ve found to manually adjust normals in the material, but I haven’t really had much success. Any ideas?
I can’t fake weaker self shadowing with emissive as that ruins the shadows on the back of the object and breaks at night.