Tips for getting a better result with Groom asset.

In the most basic terms, I’m trying to make this…

look like this.

The shading of the carpet is far too soft and lacks the kind of detail I want.

The asset was imported from Blender. I used the particle effects to create the hair. It’s completely static, so I didn’t have a skeletal mesh for it, though I do have a static mesh underneath.

I have tried all sorts. I’ve messed with the material settings. I’ve messed with the groom settings. I tried changing the base colour. I tried editing the particle effects in Blender. I even tried changing the lighting. Nothing seems to be helping.



There are very few tutorials online, and everything I’ve tried from those doesn’t seem to help either. They are mostly for human hair.

Any help is appreciated. Thank you so much!