Tips for Beginners Learning Unreal Engine 5 – My Journey + Resources

Hi Unreal Devs! :waving_hand:

I wanted to share my personal learning journey with Unreal Engine 5, hoping it can help new developers who are just getting started. Also, I’d love to hear your favorite tips and resources too!


:hammer_and_wrench: My Background:

I come from a non-programming background (mainly design), and started learning UE5 about 4 months ago. At first, it was intimidating, but now I’m building prototypes confidently using Blueprints and slowly moving into C++.


:books: My Favorite Beginner-Friendly Resources:

Here are the tools and tutorials that really helped me:

  • Unreal Engine Learning Portal (official): Great structured courses for all levels
  • Virtus Learning Hub / Ryan Laley (YouTube): Easy-to-follow Blueprint tutorials
  • Lyra Starter Game: Amazing for learning AAA project structure
  • Unreal Sensei: Clear and fast-paced UE5 crash course

:brain: What Helped Me Most:

  • Modular learning – I focused one week on landscapes, next on lighting, etc.
  • Practice small projects – Don’t aim for a big game at first
  • Join game jams – Helped me finish and learn under pressure
  • Ask in forums and Discords – Community is super helpful :speech_balloon:

:red_question_mark:What I’d Love to Learn Next:

  • Best practices for optimizing open-world environments
  • Understanding replication for multiplayer
  • Procedural generation in UE5 (any resources?)

If you’re just starting, don’t give up – it’s a massive engine, but every small win is a step forward! :fire:

Would love to hear:

  • What’s your learning path been like?
  • Any hidden gem tutorials or plugins you recommend?

Thanks for reading & good luck with your projects! :rocket:

As a veteran UE developer I want to note a few things.

Tutorials are generally niche based. Most are single player oriented and are designed around the hosts design. How “they do a thing” might not, generally wont, work with your project. They often don’t relay the reasons for doing, not doing, a thing a certain way. They don’t teach. They offer a copy paste haphazard temp solution to a problem.

Most of the tutorials I see referenced aren’t correct, especially when it comes to multiplayer.

If you are working on multiplayer or eventually intend to then stay away from (index) based nodes.

These are meant for single player. To be perfectly honest I wish they would deprecate them to force devs to use the correct approach. Generic references and BP Interfaces.

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