No
If you set a fixed sort priority, yes. Luckily that is not necessary as individual meshes are automatically sorted by distance so all you have to do is break the windows off into their own meshes and the engine will figure it out.
No
If you set a fixed sort priority, yes. Luckily that is not necessary as individual meshes are automatically sorted by distance so all you have to do is break the windows off into their own meshes and the engine will figure it out.