Summary
The Timer Device has two different issues that cause problems when using it.
The Timer Device is very delayed to start for join-in-progress (JIP) players. This affects both in-world timers, and timer HUD widgets. Timer HUD widgets will not appear on screen, and in-world timers will appear as if they have not started (showing the full remaining time). If a game is in progress, and a player joins, it can take more than 60 seconds before timers start to show correctly.
When a Timer Device is set to “restart” on completion, it causes timer HUD widgets to flicker on players screens. When the timer completes, and the “restart” behavior occurs, the HUD will briefly hide, and then show again. This “flicker” is distracting, and as far as we can tell there is no way to prevent it. You can manually prevent the timer from ever completing, but then you cannot take advantage of the timer completed event, the “SuccessEvent”.
If timer devices started more quickly following a player joining the game, and if the HUDs did not flicker on restart, the timer device would be more viable to use.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
- Have a map with a timer device
- Timer Devices starts on game start
- Timer device set to restart on complete
- Timer Device visible in world
- Timer Device shows on HUD
- Duration of 10 minutes for example.
- Have someone else start a game in that map
- Join the game in progress
- Observe
- timer HUD does not immediately show to screen
- timer in-world shows as 10 minutes, not changing
- Wait ~1-2 minutes
- Observe
- timer HUD shows on screen
- time in-world shows an updating, accurate time remaining
- Wait for timer to complete
8 Observe timer HUD flickers
Expected Result
Timers start working immediately after players join the game
Timer HUD does not flicker on restart
Observed Result
Timers take ~1 minute to start working after players join the game
Timer HUDs quickly hide and then show (flicker) on restart
Platform(s)
Windows (probably all)