Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Verse
Summary
After you Launch Session when you try to Push Verse Changes so that you can bypass the wait time of the basic Push Changes (All) it says you have completed the Verse push but Fortnite dose not load and after 30 s UEFN Logs say Timeout error and you can’t push again changes until you refresh your Session by Exiting and Launching again.
Steps to Reproduce
- Launch Session
- Compile Verse Changes
- Push Verse Changes
Expected Result
Fast push of only the Vese Changes and do not creat a timeout
Observed Result
Timeout and then forced to reload Session, even at times you have to reload Fortnite by closing it and reopening it and some other time then you are stuck in Checking if project can be uploaded ant then you have to restart UEFN and Fortnite, for one verse change that is 10 s normally now its 3 / 4 minutes.
Platform(s)
PC
Additional Notes
LOG:
LogValkyrie: Gathering intermediate assets to delete took 0.0 seconds
LogValkyrie: Intermediate assets cleanup took 0.0 seconds in total
LogValkyrieSummary: Checking for if the project can be uploaded
LogValkyrieSummary: RPCing Verse upload request to server
LogValkyrie: Verse Refresh succeeded.
LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection… Elapsed: 30.01, Real: 30.01, Good: 30.01, DriverTime: 214.37, Threshold: 30.00, [UNetConnection] RemoteAddr: 4.212.244.215:15056, Name: IpConnection_1, Driver: IpNetDriver_1 IpNetDriver_1, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_1, UniqueId: MCP:85b893494c3e4a29a97efcc066aed666
LogNet: Error: UEngine::BroadcastNetworkFailure: FailureType = ConnectionTimeout, ErrorString = UNetConnection::Tick: Connection TIMED OUT. Closing connection… Elapsed: 30.01, Real: 30.01, Good: 30.01, DriverTime: 214.37, Threshold: 30.00, [UNetConnection] RemoteAddr: 4.212.244.215:15056, Name: IpConnection_1, Driver: IpNetDriver_1 IpNetDriver_1, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_1, UniqueId: MCP:85b893494c3e4a29a97efcc066aed666, Driver = IpNetDriver_1 IpNetDriver_1
LogValkyrieRequestManagerEditor: Warning: Encountered Network Error!
LogValkyrieRequestManagerEditor: Error: Failed to handle connection attempt (Network error occurred when connecting to a server after matchmaking completed. Error: UNetConnection::Tick: Connection TIMED OUT. Closing connection… Elapsed: 30.01, Real: 30.01, Good: 30.01, DriverTime: 214.37, Threshold: 30.00, [UNetConnection] RemoteAddr: 4.212.244.215:15056, Name: IpConnection_1, Driver: IpNetDriver_1 IpNetDriver_1, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_1, UniqueId: MCP:85b893494c3e4a29a97efcc066aed666)
LogValkyrieSummary: Destroying Valkyrie Beacon