Timeline node causing an error when using alt to duplicate

Summary

If you have a blueprint actor that uses the timeline node in the level, and use alt+drag to duplicate that actor in the viewport the following error is returned

LogClass: Warning: Short type name “BP_thenameofyourblueprint_C” provided for TryFindType. Please convert it to a path name (suggested: “None”).

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Create an empty level or use an existing one
Create a blueprint actor
in the event graph, add a timeline node to the event begin play (may not matter where actually)
compile, save
add the blueprint to the level by dragging in from content browser
hold down alt, then drag to duplicate

Expected Result

asset should duplicate with no errors

Observed Result

when dupliacted an error appears in the output log

LogClass: Warning: Short type name “BP_thenameofyourblueprint_C” provided for TryFindType. Please convert it to a path name (suggested: “None”).

thenameofyourblueprint meaning the name of the blueprint you’re trying to duplicate

Platform(s)

Windows UE 5.4 and 5.6 - tested on both