I have a project open and when I do New → Level → Time of Day in order to test the new Volumetric Clouds, then the results looks very bad. Here a screenshot:
Why is that? I have 4.26.0 running and my graphics card is a 1080Ti. Doesn´t matter if RayTracing is on or off in the project settings.
When I watch online videos about that time of day/ volumetric cloud topic things look much more realistic then in my case. In my case for example the directional does not get blurred by the clouds and the clouds are way to dark on the bottom.
Here an example with another cloud material:
Also way darker than in the YT video where I got this material from and also the directional not being blurred.
Would be great if anyone could help me out.