Everynone
(Everynone)
2
a way to tilt the level
Don’t. The resulting chaos that’d ensue would be unmanageable. Characters do not like being tilted.
or rotating the camera up/down to achieve the same effect
Sounds like the way to do it. Why not just adjust the springarm angle?
So something along the lines of?
Or place trigger boxes and then lerp
the camera to a new position / orientation.
Do note that spline points can be rotated, and also scaled. The resulting spline can be used as data source.
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