So I’ve got this single camera that runs the entire level, its a BP with a camera and a single spline. But I had the idea of either finding a way to tilt the level (not much, just enough) so the player can see what they are doing, or rotating the camera up/down to achieve the same effect. Not sure how to go about this and would love to hear ideas on places to start. Not looking to do it by a physics constraint. But a programmed situation maybe pf “when player is at these coordinates, camera moves to those coordinates”.
I also realize this might be kinda complicated for something that should be simple, but trying to think out of the box where I can, as long as I’m not diving off the edge of it.
Video shows the walkthrough I’m currently working with.