I have a material with a bump offset that I am trying to tile. So far I can get both to work independently, but I cannot get the both of them to work together. Is there a certain function I am missing here? I thought I would be able to multiply the two results together to get the proper end result, but as you can see the resulting texture is rather odd.
http://i.imgur.com/1Uzo5OR.png
The bumpOffset and lerpRoughness both work fine, and like I say I can get everything to work fine separately. Just once I try to combine the two together I start to get some problems. And just to show:
http://i.imgur.com/gA7dzIh.png
Anyone know what I’m doing wrong here? I apologize for my newbieness, I tried looking online and playing with some of the functions but no luck. Thank you!