TileView keeps Completing my action input or release key down.

When I’m holding down action input, then click on an entry widget in Tileview It starts spamming the input action. Every post I read regarding these kinds of problems says to uncheck “is focusable” but this does not work for Tileview. I have no Idea what to do now. I’ve read dozens of posts trying to figure this out.

My end goal is to hold E for inventory then drag an EntryWidget somewhere else but as soon as I drag the widget, the inventory starts opening and closing and doesn’t stop until I release E key.

I know people don’t know how I set everything up with my open/close inventory but the root of the problem is that if I’m holding a button then drag my EntryWidget it messes with the input action.

Thanks for reading.

Alright, I have the fix that worked for me.

In the project settings, uncheck “Should Flush Pressed Keys on Viewport Focus Lost”

Found in this post thanks to @bigstumpy

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