When I’m holding down action input, then click on an entry widget in Tileview It starts spamming the input action. Every post I read regarding these kinds of problems says to uncheck “is focusable” but this does not work for Tileview. I have no Idea what to do now. I’ve read dozens of posts trying to figure this out.
My end goal is to hold E for inventory then drag an EntryWidget somewhere else but as soon as I drag the widget, the inventory starts opening and closing and doesn’t stop until I release E key.
I know people don’t know how I set everything up with my open/close inventory but the root of the problem is that if I’m holding a button then drag my EntryWidget it messes with the input action.
Thanks for reading.