Ever since the 41.00 update came out, my map that ran at a solid 30tps now runs at around 15-20tps.
I haven’t changed anything, so I can only blame this newest update.
The image below is a before and after.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Stability
Steps to Reproduce
Update to 41.00.
Expected Result
A solid 30tps.
Observed Result
An unstable 15-20tps.
Platform(s)
Desktop.
Upload an image
Additional Notes
If you too have noticed a significant tick drop, do me a favor and upvote this thread and comment down below. Thank you.
I noticed this as well after 41.00, I was getting around 100 fps by the ingame counter but it was still extremely choppy. I changed my desktop resolution from 1920x1080 to 4096x2160 and it fixed it, it’s smooth as butter again. I decreased my resolution to take advantage of upscaling in another game but I couldn’t take the choppiness of fortnite while testing my map, so I went back to 4k. Might be something with upscaling, I’m on AMD CPU/GPU just for clarity.
Yeah, I disabled all Verse devices, so there’s 0 Verse code running besides some Scene Graph code and the TPS monitor. TPS still drops to 13 every 3–4 minutes. Same behavior in private playtest islands, Live Edit sessions