I have a Directional Light in my map, i want it to have an impact on my game **ONLY **when the blueprint i’ve made order to switch on the light to cast a light (thunder storm like light)…
Actually my Directional Light is set to Visible “true” & **Actor Hidden in game **also “true”, so in the blueprint, i use “Set actor Hidden in Game” to “**false” **less than 1 s and then switch to true, to make a thunder storm light effect.
The problem is that when i’ve build lightning, there is many mesh who is affected by this light, and also in some building ! For exemple in a house there is an inside door, who reflect the light… & even if “Actor Hidden in Game” is selected…how can i please solve that ?
Any option in the Directional Light settings ?
Or make a blueprint instead of using a Directional Light ?
Thank you all