Thumbstick movement with Touch issue

let me jump in and revive once again this thread. it’s simple yet fantastic, I’ve been trying to add this for a while now and just managed to do so after finding this thread. kudos

so I was coding this and debugging sitting on my couch and I was like 2 or 3 meters away from the sensors, and noticed a weird behavior (feature I suppose), when rotating (using the add actor world rotation) I was rotating around an axis in my front, not around myself. that was because I was far from the sensors, and I suppose moving the hmd back only offsets it’s position from the VR origin, doesn’t actually move the pawn.

is there a way to make it rotate around itself instead of the origin? i tried setting the target to my camera but it didn’t do anything. here’s my code: