I’m trying to implement a standard thumbstick movement into a Touch project but I’m having a few issues. I’ve been prototyping in the VR Template project and I’ve added a Character BP and copied over the logic from the MotionControllerPawn and added the following logic for movement:
This kind of works, however whenever I “grab” using either trigger while moving with the thumbstick the pawn gets pushed in a different direction. Can anyone please help me out?
Link to question on Answerhub: https://answers.unrealengine.com/questions/545724/vr-template-oculus-touch-thumbstick-movement-issue.html