The project could not be compiled. Would you like to open it in Visual Studio?
Running Z:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProject13 Development Win64 -project=“E:/Users/AJ/Documents/Unreal Projects/MyProject13/MyProject13.uproject” -editorrecompile -progress -noubtmakefiles -NoHotReloadFromIDE
@progress push 5%
Parsing headers for MyProject13Editor
Running UnrealHeaderTool “E:\Documents\Unreal Projects\MyProject13\MyProject13.uproject” “E:\Documents\Unreal Projects\MyProject13\Intermediate\Build\Win64\MyProject13Editor\Development\MyProject13Editor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
Reflection code generated for MyProject13Editor in 2.9288795 seconds
@progress pop
Performing 9 actions (4 in parallel)
[2/9] Resource PCLaunch.rc
[3/9] Resource ModuleVersionResource.rc.inl
PCH.MyProject13.h.cpp
Z:\Program Files (x86)\Epic Games\4.12\Engine\Source\Runtime\Engine\Classes\Engine/EngineBaseTypes.h(11): fatal error C1083: Cannot open include file: ‘EngineBaseTypes.generated.h’: No such file or directory
ERROR: UBT ERROR: Failed to produce item: E:\Documents\Unreal Projects\MyProject13\Binaries\Win64\UE4Editor-MyProject13.dll
Total build time: 9.19 seconds
I updated my visual studio and this happened when I tried to create a new c++ project using the top down preset.