This discussion is about a spawning issue in a 1v1 map where the Team 2 player gets placed in the air and starts gliding.

Summary

Hey, I have an issue with my 1v1 map where one of the players always gets placed in the air and starts gliding. I’ve attached all the settings—do you have any idea why this might be happening? Also, it’s always the player who spawns at the Team 2 player spawner, never the other one. This only happens when a completely fresh lobby starts. I’m also using instant respawn, and I’ve attached that setting as well.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Start a fresh lobby in the 1v1 map.
Assign one player to Team 1 and the other to Team 2.
Observe the spawn behavior—notice that the Team 2 player is placed in the air and starts gliding.
This issue does not occur for the Team 1 player.
Instant respawn is enabled, but it does not seem to affect the problem.

Expected Result

The Team 2 player should spawn on the ground at the designated player spawner, just like the Team 1 player, without being placed in the air or gliding. Both players should have a fair and consistent spawning experience when a fresh lobby starts.

Observed Result

The Team 2 player spawns in the air instead of on the ground and starts gliding. This issue only occurs when a fresh lobby starts. The Team 1 player spawns correctly without any problems. Instant respawn is enabled, but it does not seem to influence this specific issue.

Platform(s)

PC,XBOX,PS4

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