Third Person Shooter Kit - Cover system, Human AI, Paragon characters, QTE & new stuff is coming!

Hello

Finally Third Person Shooter Kit update v2.1 is out! It took a while but it much bigger then I expected.
Here are main features and new trailer:

  • procedural ladder
  • melee weapons
  • melee AI combat behavior
  • enemy presets - civilian, knife stabber, suicider, shotgunner, melee
  • AI spawner
  • invincibility frames logic - for example when player is rolling, he is invincible for some frames
  • buddy AI behavior

Launch trailer: Third Person Shooter Kit v2.1 launch trailer - YouTube

Store page Third Person Shooter Kit v2.1 in Blueprints - UE Marketplace

Other then that I fixed many bugs and added lot of small quality of
life improvement through out the year.

Also since v2.1 TPS Kit is officially supported for Unreal Engine 5.1.
There is small con with that crosshair problem - looks like changing
position for widget doesn’t work anymore since UE 5.1 so I made a
workaround by just positioning widget in center and align it to
center. That will work fine with normal game. It might be off with
some unusual resolution I think, or different aspect ratio then 16:9.

Also I packaged new demo with 2.1 update so you can try it out -
https://drive.google.com/drive/folders/15ypMHkz2_D-UvYcQT079FLzScloFEsqG?usp=sharing

Thank you for ongoing support and I wish you merry christmas and happy
new year! :slightly_smiling_face: