Third Person Shooter Kit - Cover system, Human AI, Paragon characters, QTE & new stuff is coming!

July 2019 Hotfix is live

Change log:

  • Fixed random crash occuring on UE 4.22 when compiling BP_TPPCharacter.

It was related to this assert:

Assertion failed: ((UObject*)ContainerPtr)->IsA((UClass*)GetOuter())

[File: D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Public\UObject/UnrealType.h]

[Line: 363] ‘ABP_WraithMain_AI_C_1’ is of class ‘ABP_WraithMain_AI_C’ however property ‘Current Look Around Anim_1’ belongs to class ‘TRASHCLASS_ABP_TPSKit_InstanceCustomAI_251’

Related links:

https://answers.unrealengine.com/que…rashclass.html

https://answers.unrealengine.com/que…ml?sort=oldest

Affected files:

Blueprint’/Game/ThirdPersonKit/Mannequin/Animations/ABP_TPSKit_InstanceCustomAI.ABP_TPSKit_InstanceCustomAI’

Blueprint’/Game/ThirdPersonKit/Blueprints/BP_TPPCharacter.BP_TPPCharacter’

New files:

Blueprint’/Game/ThirdPersonKit/Blueprints/BPI_PlayerFunctions.BPI_PlayerFunctions’

Patch affected versions:

UE 4.20 and up