AI improvements patch update:
It’s still work in progress although many heavy lifting is already done. I decided to expand it a little bit more.
Bullet projectile will be one class, AI will be able to shoot bullets with “trace” logic also. There are new particles for shooting so it looks way better now (before there was no trails). Also since factions are added, I decided to add option to “hack” turrets, cameras and so on. Actually it’s not that much more work to do this. There will be new level for this, with friendly AI example and so. I also plan to add AI behavrior for buddy, who will follow specific path(paths) instead of sticking next to player all the time. Same as in Uncharted series or new God of War, when buddy AI move through level in specific way, lead the player for example, approach some objects and interact with them.
Hopefully in next weekend I will do a final push for it.
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Side Scroller Shooter Kit store site: https://www.unrealengine.com/marketp…er-shooter-kit