hamsterPL
(hamsterPL)
August 2, 2018, 2:10am
337
yea for the timer countdown I called player get damage and that’s all good and working. For the claw character I haven’t done anything , it was free , comes with some AI in it already , so I just put it on the level and it already walks around , sees tpp character , chases him and attacks with claw swing. it just that it don’t do any damage to tpp character , and if I shoot him , it don’t do any damage to it. So I am trying to figure how to get the two characters to hit and damage each other. I’m thinkin in some ways it may be similar to the Zombie AI tutorial. at least parts of it.
So you just put enemy AI from other project? It won’t work that way. It has to inherit from AI from my project, like zombie does. It has to have same collision setup and so on.