Third Person Shooter Kit - Cover system, Human AI, Paragon characters, QTE & new stuff is coming!

with the notification trigger bp , is there a way we can expand the text box size? I noticed if I use more text then it appears outside the dark text display box.plus the text goes straight across, any way to paragraph it? I’m trying to fit more text on the screen on a notification trigger.I tried “multiline” in settings , which it then looks correct ,like paragraphed in the text box , but still is straight across on the screen, and the outlined display box is still short in the center and only encompasses a little of the text.(Update: I got the notification trigger text thing worked out now, tricky working with the HUD widget). thanks --------------------------------------------------------------------------------------------------------------also , is it ok to use both player cover point and AI cover point on the same walls , blocks , etc… together. I mean if they overlap?-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------also noticed I get these errors in the log , i know there is one mapping for positive and one for negative, though i noticed if i delete one of them (say the negative for mouse axis lookup ) , mouse still works fine and normal.

LogInput: Error: Duplicate mapping of key MouseY for axis LookUpMouse
LogInput: Error: Duplicate mapping of key Gamepad_RightX for axis Turn Right/Left
LogInput: Error: Duplicate mapping of key Gamepad_RightY for axis LookUpGamepad
LogInput: Error: Duplicate mapping of key Gamepad_LeftY for axis Ladder Move Up