Third Person Shooter Kit - Cover system, Human AI, Paragon characters, QTE & new stuff is coming!

Hi, i´m new in the Animation segment. Can you please help me fixing two things?

  1. I want a different Idle Animation while not aiming. The Character should only aim while i right klick. Changing the Idle animation in BS_Running and BS_1D_IdleRun did not change anything. Your animation BP is too complex for me to find the correct animation path.

  2. My Character is a human being and Humans normally cant spin their back like an owl ^^ Can i limitate the rotation of the spine so it looks more natural?

    Thanks for help