Summary
I’m using input trigger events to add and remove the third-person controls, and the more the player does the action, the more laggy it gets
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
- Add an InputTrigger InputType “Creative Input Action” Creative Input to "Custom 2(Target)
- Add an Third Person Controls device, uncheck Targeting Assistence
- In “AddTo” function, bind “OnInputReleased” from input trigger device
- In “RemoveFrom” function, bind “OnInputPressed” from input trigger device
- Start the session and aim several times moving the camera around
Expected Result
The player should have a smooth transition without lag between standard Fortnite control and third-person control.
Observed Result
When adding the controller, there is a lag after the switch.
Platform(s)
PC
Video
Additional Notes
In the video, there’s a camera device to make it easier to see, but the problem also occurs when you test with just the devices mentioned in the step-by-step.