Third Person Controls lags when adding and removing multiple times

Summary

I’m using input trigger events to add and remove the third-person controls, and the more the player does the action, the more laggy it gets

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

  • Add an InputTrigger InputType “Creative Input Action” Creative Input to "Custom 2(Target)
  • Add an Third Person Controls device, uncheck Targeting Assistence
  • In “AddTo” function, bind “OnInputReleased” from input trigger device
  • In “RemoveFrom” function, bind “OnInputPressed” from input trigger device
  • Start the session and aim several times moving the camera around

Expected Result

The player should have a smooth transition without lag between standard Fortnite control and third-person control.

Observed Result

When adding the controller, there is a lag after the switch.

Platform(s)

PC

Video

Additional Notes

In the video, there’s a camera device to make it easier to see, but the problem also occurs when you test with just the devices mentioned in the step-by-step.