Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Summary
When adding a Control setting to the player using the Third Person Control device, the Control setting remains active on the Player even after it is being removed. So far, this has only been tested with the “Twinstick” control preset. This issue does not occur if another Control setting had been added to (and not yet removed from) the Player prior to this. In this case, the behavior is as expected, where the Twinstick Control setting gets removed from the Stack and the next (previous) Control setting on the Stack gets applied to the Player.
Steps to Reproduce
- Create a new map
- Add a Third Person Control Device to the map
- Set the device to add the Control setting to the player on Spawn, and remove it on Player Eliminated
- Start the game and have the player eliminated
- Observe that upon respawning, the Control setting is still applied
Expected Result
The control setting is removed from the player.
Observed Result
The Control setting is still applied
Platform(s)
Windows