After some consideration. I am think its about time to drop ark modding entierly.
I come to this after some thoughts due to several reason, i see no point in continue to mod when all it does is cause frustration.
I have 4 unfinished mods meant for MP use. I Do not play any singleplayer so i only try to create mods that are mp compatible.
But this is a bloody nightmare.
If the ADK ever gets updates so it isnt a lying pize of ****. i’ll rethink starting to mod again.
ADK… Nice to create simple objects for singleplayer. or mp when all you do i dup a exising bp and edit it.
ADK SUCKS *** when you want to try make a more functional mod from scratch that involves replication and so on…
It will lie though its teeths to you, esp when testing with dedi, hosted mode VS a Real dedi, hosted server.
- How are we suppose to create MP mods for dedi servers when the Development Platform is telling you its ok when in facts its not.
- How are we suppose to debug our code to find issues when the Development Platform is telling you its all ok. when in fact its not.
And more… WildCard Devs dont give a **** about the Forum here. they never or rarely popin here answering question modders have.
There is no to little docs. scarce examples provided.
Im gonna stop this madness while i have hair left on my head.
Im not trying to whine here. but you got to understand that… after 14 days of working on the same thing it kind of gets frustrated and motivation to continue modding isnt that hight.
I have gotten help from like 10 different people, some that has been using UE for years. they have been helpfull. (thank you guys)
I wish i could say that modding for ARK was a blast. but it been all but a blast.
But i never have had some many issues trying to mod for a game as i have had with Ark.
And yeah i know ADK is in general new.
I am also new to modding for ARK/UE. in fact just started with modding for it about 2/3 months ago.
I mostly been modding in large scale engine before. example. Arma, DCS. even though they have old/shity tools. they work atleat.
But im new to this “linear/corridor” engines. also after messing around with the ADK. it make me miss UNITY real bad.
Atleast i can code in C# there.
Blueprint Graphs are real nice when you want to just do small simple stuff, but its a custer**** when your code starts to become more advanced and complex.
Its basically just a tool for a artist to do simple code with.
Most people i talked with who are not an artist,(Programmer) hate the graph.
And hate it more that there no scipting language as an alternative.
Just think about how awefull a complex, advanced data mod with tonz of arrays, sets, gets, spawns etc would look like…
I’ll tell you… it looks blody awefulle.
Just saing. the ADK is not letting programmers advance in what they do.
You have absolutly no use for blueprints outside ADK/UE.
(if your good at connecting dots and lines in the graph and think youre a programmer. sorry but you done even have the kills of a script kidde yet).
If Ark had some support for a scripting language such as “python,lua” or even C# people would actually bring outside knowlege to the game.
People would also learn and advance which then agian they could take a use of outside Ark/UE.
I know UE allows you to write stuff in c++.
But i dont see that happening for ARK. except some sort of extension support. kind of like what arma has if you know that game.
But doubtfull
To sum up my main reasons.**
Technical limitation.**
*** **Limited to blueprints only (Graphs/ visual scripting)
***** No Scripting language support.
***** No support for plugins/extensions.
***** Based on a old engine, which is known to have alof of bugs.
If you too are considering dropping Ark Modding Whats your reason for it?