There is no way to disable RUN camera shake when using fixed_angle_camera_device

Summary

There’s a default setting on the device that completely disables the effects of camera shake, but it also disables the Camera Shake effects that are supposed to be gameplay.

The camera shake with the standard camera is saved for the Fixed angle camera, but they are very poorly compatible from a gameplay point of view, since they were designed for different kinds of cameras.

In my case, there are player abilities that shake the camera when the effects are activated, creating a pleasing experience for the player and an effect of importance\heaviness. But shaking while running completely ruins the experience

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

  1. Set fixed angle camera device
  2. Camera Shake = false in the device
  3. Speed up running in the game
  4. Get a shake

Expected Result

Ability to disable run shake with save gameplay camera shake

Observed Result

Failure to disable run shake, but save gameplay camera shake

Platform(s)

windows

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