drmtoolp is serverside on valve’s server, i thought you were an admin so i replied here earlier thinking you weren’t able to find my bug submission from earlier. 
here is the line i use in the .bat file to create the drm wrapping:
[drive]:[path_to_sdk]\steamworks_sdk_142\sdk\tools\ContentBuilder\builder\steamcmd.exe +login [username] [password] +drm_wrap [appid, eg. 838823] “[drive]:[path_to_sdk]\steamworks_sdk_142\sdk\tools\ContentBuilder\content\windows_content\GAME.exe” “[drive]:[path_to_sdk]\steamworks_sdk_142\sdk\tools\ContentBuilder\content\windows_content\GAME_DRM.exe” drmtoolp 0
with this unreal version, i am packaging project to shipping, make sure you set packaging project → project → build configuration → shipping in the unreal settings for the project (i needed this for an addon i use for my steam game called the advanced sessions plugin)
here is the failure message -
Upload complete.
Requesting server side DRM wrap
Finish method returned eresult 8
Error result: 8 (Invalid Parameter - Valve Portable DRM Tool (Build: Jan 30 2018 14:14:45)
(C) Copyright 2012-2017, Valve Corporation, All rights reserved.
File region 6 overlaps file region 13
Not a valid PE code module
)
DRM wrap failed with EResult 8 (Invalid Parameter)
Exiting on SPEW_ABORT
here is what is expected and what you should get and what i get
Upload complete.
Requesting server side DRM wrap
Requesting download URL
Downloading wrapped file
DRM wrap completed;
if you are getting that error 8 as i had earlier, only other thing i can think of other than packaging settings is maybe building 4.19.1-release from source? if you want source build, go to epic github.
my recollection of what happened is i repeatedly tried to use drmtoolp and one day it worked. either after my unreal engine update or steam serverside had some kind of downtime issue and they fix their drmtoolp binary on their machine. it could also be that. maybe give it a few days and try this again, as well.