Hi all, I have been experimenting a ton recently trying to recreate this very stylized flat grass shading for my environment and would just like to know if anyone had any ideas on how to go about achieving this.
So far using a very simple texture with unlit lighting on the material works fine, however as its unlit it does not receive shadows from rocks trees etc…
I have tried to also use high amounts of emissive and looked into changing the normals to create a uniform color but still it receives light which is altering the tone of my grass.
really stuck now any help would be much appreciated.
Thanks