The winner determination is malfunctioning.

Summary

Since the 36.00 or 36.10 update, the way the game determines who wins or loses has been malfunctioning.
I think the total damage dealt is now the top priority criterion.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Island Settings

Steps to Reproduce

  1. The victory condition is set to “time survived.”
  2. Play begins and the winner is decided.

Expected Result

  1. The winner is incorrectly determined.
    Regardless of the set victory conditions, it seems to be judged by the “total damage dealt.”

Observed Result

I would like the judgement to be correct based on the conditions I have set.

Platform(s)

all

Island Code

2710-6775-1280

Video

Additional Notes

2634-2257-8252