Is there anyone, that successfully use Google PAD plugin to update his app with On-Demand Delivery Mode.
I have no problem with Install-Time Mode, but this way you can’t patch the app with seperate packs. I did everything from unreal docs, not sure only for the part about “Including Chunks in your App Bundle Build”. I created the chunks with no problem, but can someone explain better this two parts:
- Replace [assetpackname] with the name of the asset pack that the chunks will be bundled into.
- Finally, you need to add a build.gradle file in the asset pack folder containing the following code.
With some example probably?
Thanks in andvance.