The Unreal Marketplace Improvement and Feedback Thread

[=Demolition Man;419254]
Feedback for Epic

Something needs to be done to fix constant problem of content not working for the current version of the Engine. It’s very annoying that content that was promised to work with UE4 is not compatible again because a new version of the software is out. is the third time I’ve had happen with some of my content (IE 4.8, 4.9 and now 4.10).
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I’m not working for Epic, but I’m a seller on the marketplace. The way the update process works now is that we get 10 days to make sure our assets are compatible with the latest version (or to create an update for them that makes them compatible), so you should be able to get access to all your purchases in the latest version at most two weeks after it’s released. I don’t really see how it could feasibly be done otherwise… with the sheer amount of packs that are available on the marketplace by now, can’t really be expected to update them all themselves - and any other options that come to mind would also have unconscionable side-. Making sellers use the preview releases to ensure compatibility for example seems like a big can of worms, because those are often not complete and not entirely stable. And giving sellers earlier access to new releases also wouldn’t work, because all that would mean is that everyone else would get them later.

All said, I think it’s reasonable to expect sellers to update their packages in a relatively short period of time, the way it’s done now. If you’re working in a production environment, you’re unlikely to upgrade to the latest engine version immediately anyways! And things like the Substance plugin for example are usually updated just a day or two after a new release!