[LAUNCHER] Blueprints: Create Project, Add to Project, Add As Sub-project & Config File Merging
Hello All.
I ran into a installing the Modular Player Structure from the Launcher. It sort of created a sub-project within my primary project. was not a problem, until specific Configuration Files were overwritten. Luckily I had source control to restore the config files and merge the needed modifications. Then it dawned on me two new features were invented, *Add As Sub-project, *Config File Merging (,and Add to Project w/Config File Merging).
Modification is practically required for Blueprints Modules with player input mappings (DefaultInput.ini) and some modifications are DefaultEngine.ini for networking. If the Launcher could merge config files, than BP Devs only need to include their adds in the config files for merge. Although, extending/inheriting custom configuration files similar to UDK would be great… Configuration File Merging could solve many integration issues and clunky migrations.
Please consider. Thanks for reading.