I spent the better part of the past year carefully creating a modular system to sell specifically on the marketplace. Designed as a “Complete Project” that allows the end user to easily add their own assets while utilizing component driven features.
After an hour or so of ‘careful review’ it was outright denied for “being too complete”. The asset in question is very similar to one already being sold, with better more detailed documentation, more modular components, and a more polished example to learn from.
The ‘review’ completely ignored just how modular the system is, and just classed it as an ‘already complete game’. Isn’t that the point of a “Complete Project” and the point of having a demo for potential buyers to play? This ‘complete game’ was made for the DEMO, the system behind it allows for any model and effects assets to be added.
Dealing with the opinions of individuals and going through such rigamarole just to publish an asset is patently absurd. It not only wastes Epic’s money on these ‘reviewers’ as stepping stones, this ‘review process’ doesn’t even ensure quality! It is just an arbitrary hurdle that exists for no reason.
This same asset took me all of 20 minutes to put onto artstation, with no lazy and inept pompous clown standing between me and that goal.
The review process is archaic and the people that handle it are lazy and inept, perhaps even malicious. So many bad products have made it through, yet good ones are given lame boilerplate corporate drivel denials without any actual recommendations or suggestions on what exactly to alter or fix.
The process is a long drawn out back and fourth that empowers individuals with zero accountability to pick and choose what they think is appropriate or not. The guidelines are not even respected or followed, and the whole process is done via email with no incentive to care for the sellers time or schedule.
If the unreal marketplace is just going to treat creators like garbage, play favoritism, ignore guidelines for quality and utility, and leave the whole process stuck in the stone age, it will eventually drive any and all good developers away to other platforms.