Hi there. I wanted to share the game I’m making on my own with UE4: The Unpersons. It is at an early stage development, with a temporal HUD -the actual game won’t have HUD, this is for debug- The Unpersons is a 1984-esque themed horror roguelike.
This game is trying to create a new kind of horror in videogames: which is player generated. Fundamentally I am trying to achieve a game in which the player’s interaction with the game world can unchain and fork new instances that will force him to defy himself. In this game everything is done via NPCs interactions. The way you speak, treat and help them or defy them will trigger the events that will cause the several jump scares. This was never done before. Most games try to expose the player to uncomfortable situations using gore or surrealism –Resident Evil, Silent Hill, Outlast- or introducing jump scares via third party characters –Slender, 5 Nights at Freddy, Dying Light- while this one is generated by the player itself and the interactions it develops with the NPCs.
The game setting is a 1984-esque dictatorial country. Most parts of the world have endured and still endure several dictatorships and their former consequences. I want players to experience horror through a more human approach, distancing them from the supernatural and surreal, and portray a new way of scaring players, proving horror is not about zombies, ghosts, and undead mythos. This is about human nature at its worst, portraying an unkown destiny for the player and the consequences of his acts. As H.P. Lovecraft once said:
The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown.
- Type in your own bio and let the game create your own custom story.
- Variety of NPCs each with their own personality Each game is managed by the Artificial Intelligence engine: DOT
- Thousands of choices when dealing with each NPC.
- Level generated for each instance you play the game.
- Pure roguelike mechanics for survival and item discovery.
- Experience hallucinations, sanity losses and massive moral choices.