Hi Morti,
first off, graphics are great! character animation, atmosphere - really cool
But… you are releasing it as a “VR” demo, here are my 2 cents as a fellow VR dev:
- Do not force camera movement on the player! There is this part where the fighter jumps up and the VR camera jumps up too - sickness inducing!
- Don’t stick stuff in front of the head (logo at the end)
- I have a GTX 970, according to your system requirements in the readme it’s ok. so the demo should run smoothly on a DK2 without judder. it doesn’t. reduce graphics or give option to reduce. your game MUST under all circumstances always maintain 75 fps for a DK2 (or 90 for CV1).
I hope you take it the way it is meant - as constructive criticism. Looking forward to test an improved VR version!
- Ben