I bought the first 2 videos. And next month will surely buy the last one.
If you’re starting with Unreal or game development in general, these tutorials are highly recommended.
As I said, they are on a beginner level. And also I think that is the idea of the author.
The videos are well done, very informative, and speaks clearly (perhaps seem silly, but for someone not speaking English natively is very important).
On the other hand, and although I am interested in learning Blueprints, my idea is a better learing with c++, (I’m Java and c#programmer ).
So im re doing what is explained about blueprints in the tutorials to c++, and I find it very useful to learn to.
I Take this opportunity to leave a question.
When you talking about weight (or mass) of an object, you decide to use a varible created by you instead of using the physics from the engine.
Is this due to something particular?
Thank you and sorry for my English!