Summary
I’m surprised that nobody reported this yet, but when UEFN launched we had access to the Skytube (Slipstream) in the Traversal folder. However, when the WindSpline got exposed, the Skytube became hidden
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
- Open a UEFN project
- Go to /All/Fortnite/Environment/Traversal
- Notice that the Skytube is missing, and all that is in there is the WindSpline.
Expected Result
The Skytube and Skytube Base should appear in the folder alongside the WindSpline
Observed Result
Only the WindSpline appears in the folder
Platform(s)
ALL