Hello,
I went through this guide: Create a GPU Sprite Effect | Unreal Engine Documentation .
I tripled-checked to make sure I had exactly the same data everywhere, but somehow my result is far less satisfying. Instead of a nice slow swirl, I have particles bouncing in and out of the center of the particle system.
Is there anything that is maybe not up-to-date in the guide, or some additional changes that are not included in the directions?