Hello I’ve been trying to learn C++ but every time I try to create a new C++ project it says
The project could not be compiled. Would you like to open it in Visual Studio Code?
Running C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Win64 -Project=“C:/Users/vesta/OneDrive/Documents/Unreal Projects/lo/lo.uproject” -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Creating makefile for loEditor (no existing makefile)
ERROR: Could not find definition for module ‘SKGLTFMaterialBaking’, (referenced via default plugins → Sketchfab.uplugin)
I do use VS Code instead of VS
I really appreciate any help you can provide.