Hello Everyone,
The following error is displayed when I attempt to create a project.
The project could not be compiled. Would you like to open it in Visual Studio?
Running C:/Program Files/Epic Games/UE_4.18/Engine/Binaries/DotNET/UnrealBuildTool.exe BuildingEscape Development Win64 -project=“F:/Files/Files/Data/Development/repos/03_BuildingEscape/BuildingEscape/BuildingEscape.uproject” -editorrecompile -progress -NoHotReloadFromIDE
Performing full C++ include scan (building a new target)
Creating makefile for BuildingEscape (no existing makefile)
@progress push 5%
Parsing headers for BuildingEscapeEditor
Running UnrealHeaderTool “F:\Files\Files\Data\Development\repos\03_BuildingEscape\BuildingEscape\BuildingEscape.uproject” “F:\Files\Files\Data\Development\repos\03_BuildingEscape\BuildingEscape\Intermediate\Build\Win64\BuildingEscapeEditor\Development\BuildingEscapeEditor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
Reflection code generated for BuildingEscapeEditor in 8.5757523 seconds
@progress pop
Distributing 9 actions to XGE
Fatal Error: Failed to open/create session data
Failed to open/create session data: STATUS_ACCESS_DENIED
ERROR: UBT ERROR: Failed to produce item: F:\Files\Files\Data\Development\repos\03_BuildingEscape\BuildingEscape\Binaries\Win64\UE4Editor-BuildingEscape.dll
Total build time: 19.53 seconds (XGE executor: 0.00 seconds)
Does anyone have any ideas on how to fix this?
Thank you again,