The physics boulder is un movable via verse/attached asset

Summary

The physics boulder does not move if using verse either TeleportTo() or MoveTo() functions() I have even tried to attach the device to another asset and moving the other asset. The other asset moves the boulder does not. I noticed the mobility tab in the boulder settings is on static so i even tried setting that to movable and still nothing so im at a loss with this one. It even prints as if its moving but it never visually moves

Please select what you are reporting on:

Verse

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Place a physics boulder and try either the TeleportTo() or MoveTo() functions() to move it and see it does not move.

Expected Result

It should conform to the verse functions and move

Observed Result

its not working

Platform(s)

pc

Additional Notes

Images to follow

Image 1:

image

Image 2:

Just to further add to this

The shadow is always shown from the boulder/base even though it is unchecked on the mesh components. Please see images 1 and 2

Also on image 2 the boulder base is always show in game even though this is unticked in the mesh component and is hidden in the editor. It always shows in the game

Image 1:

Image 2:


It looks like the device does not follow settings in the actual game but in the editor session it does

Bump

@Flak

Can this be looked at please

I’m limited on a game due to these issues and the post hasn’t even had an acknowledgment as of yet

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