Summary
For quite some time, there’s been an issue where Physics Tree placed in the level disappears when switching to “Game View.” It seems the engine treats it like a regular device, which likely causes it to be hidden in that mode. Additionally, the tree doesn’t cast any shadows, and its material can’t be changed either. It would also be great to have the option to switch its variant to the Chapter 4 style, since the model has been updated in that Chapter.
Another thing to note: while the tree leaves move normally in the editor, they remain completely static during a session until the tree takes damage.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
By placing down the Physic tree Device
Expected Result
To make it Visible in the Game View (editor)
By adding the Shadows (editor)
if its possible, making a Chapter 4 Style
And making the Tree Leaves move in the session
Observed Result
When entering Game View, the tree disappears entirely and doesn’t cast any shadows. You also can’t change the mesh or apply a material override. On top of that, the Physic Tree remains completely static and doesn’t move during the session until you hit it, at which point it moves for about two seconds and then stops again.
Platform(s)
PC
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Additional Notes
It would be awesome to see these issues fixed. I’ve been experiencing them for a long time, hoping they’d be addressed, but I think it’s time to report it. To be honest, ever since Chapter 4 came out, the Physics Tree was updated with a much cooler new look. It would be great for all the Asteria fans to finally have access to that version in Creative as well.