The optional field "StartPositionSeconds" in the play_animation_controller's function "Play()" has no effect at all

Summary

When setting the “StartPositionSeconds” field to a value other than 0 in the play_animation_controller’s class function Play() or PlayAndAwait(), the animation on the NPC does not start at any other time than 0 when it should.

Please select what you are reporting on:

Verse

What Type of Bug are you experiencing?

Verse

Steps to Reproduce

Play an animation through verse on a spawned NPC from the npc spawner device while setting the field “StartPositionSeconds” to a valid value other than 0 (and the animation’s length is greater than or equal to the time given)

Expected Result

The NPC should start playing the animation at the specified time

Observed Result

The NPC plays the animation from the beginning of the animation sequence

Platform(s)

PC

Thank you, we’re checking into this.

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FORT-837139’s status has changed to ‘Ready for QA’. A member of the QA department is investigating the issue.